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5981. cerberus skill bonus?????DEVS please read - in Ships and Modules [original thread]
Originally by: Tuxford I was just looking into this. The problem is that the f.o.f. don't fire if there are no targets within 80km. Personally I'm fine with this. Being able to attack your targets when you have no lock is pretty massive ad...
- by Maya Rkell - at 2006.03.09 01:45:00
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5982. Propulsion Jamming - Be Constructive - in Ships and Modules [original thread]
And it's a terrible idea. It'd kill off piracy, make frigates a lot less useful and generally mess with balance in a bad way. I posted a stack-based scrambling idea in another thread. I think it's a good base idea to work from. Digital Communi...
- by Maya Rkell - at 2006.03.09 01:41:00
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5983. Oveur and precision nerfing. - in Ships and Modules [original thread]
Edited by: Maya Rkell on 09/03/2006 01:39:00 Originally by: Recluse XXX Originally by: Maya Rkell Prescision cruise are sick-powerful against smaller targets. SICK. And why should the smaller targets always win??? Its jus...
- by Maya Rkell - at 2006.03.09 01:38:00
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5984. CCP plz read - in EVE General Discussion [original thread]
Originally by: j0sephine "This problem isn't a long term one, it's short term. Like during battles and imediatly afterwards. The carrier will just warp to another POS, log off, jump to a completely different system, etc if you take down t...
- by Maya Rkell - at 2006.03.09 01:08:00
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5985. Oveur and precision nerfing. - in Ships and Modules [original thread]
Prescision cruise are sick-powerful against smaller targets. SICK. Digital Communist> The Jin-Mei are probably more profficient in training for Tofu and Noodles than Spaceship Command
- by Maya Rkell - at 2006.03.08 21:24:00
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5986. TOMB, were is the assault missile? - in Ships and Modules [original thread]
Some of us disagree, and think that ADDING a launcher would be more beneficial than removing one current for the new launcher. Digital Communist> The Jin-Mei are probably more profficient in training for Tofu and Noodles than Spaceship Command
- by Maya Rkell - at 2006.03.08 20:59:00
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5987. EW - in Ships and Modules [original thread]
Xelios, I'm afraid you're mis-remembering badly. ECM on old ships never used to stack. You're proposing a huge change there. Plus it's based on an entirely size-based change which many like me will resist. Mark A, I don't see that it differs TO...
- by Maya Rkell - at 2006.03.08 02:03:00
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5988. WC Penalty - in Ships and Modules [original thread]
Maybe..there needs (with my system, note) to be the concept of a base WCS strenght which will allow you to chew through scrambles, and have indys have a not-bad base (given their huge CPU). A mode, perhaps, which does nasty things to your guns to ...
- by Maya Rkell - at 2006.03.08 01:19:00
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5989. WC Penalty - in Ships and Modules [original thread]
The problem is that there are pure technical fixes (and clumsy ones) being applied to a delicate technical AND sociological problem. Digital Communist> The Jin-Mei are probably more profficient in training for Tofu and Noodles than Spaceship...
- by Maya Rkell - at 2006.03.08 01:06:00
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5990. EW - in Ships and Modules [original thread]
2 BS > 10 smaller ships because they can jam most of them Digital Communist> The Jin-Mei are probably more profficient in training for Tofu and Noodles than Spaceship Command
- by Maya Rkell - at 2006.03.08 01:04:00
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5991. EW - in Ships and Modules [original thread]
Edited by: Maya Rkell on 08/03/2006 00:56:07 Originally by: Kldraina Basic thought on removing randomness from ECM jammers without making them worthless when using only 1 or 2: Instead of chance based, have the duration of the jam be a...
- by Maya Rkell - at 2006.03.08 00:55:00
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5992. WC Penalty - in Ships and Modules [original thread]
Edited by: Maya Rkell on 08/03/2006 00:52:24 Expansion on: http://oldforums.eveonline.com/?a=topic&threadID=243148 If you have no WCS, you cannot break a scramble. T1 disruptor 5 opt, 5 falloff T2 disruptor 7.5 opt, 5 falloff T1 scrambler 1...
- by Maya Rkell - at 2006.03.08 00:48:00
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5993. EW - in Ships and Modules [original thread]
Edited by: Maya Rkell on 08/03/2006 00:35:36 No, Marc, I'm using BOTH, in different ways, to the same end. I can't really see how to balance your system without months of testing, tbh. That is my sole issue with it - keeping it to targeting s...
- by Maya Rkell - at 2006.03.08 00:35:00
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5994. Battlestar Galactica & Warp - in EVE General Discussion [original thread]
Yea. I smell a rat. Oh, yea, web and ram. Right. Digital Communist> The Jin-Mei are probably more profficient in training for Tofu and Noodles than Spaceship Command
- by Maya Rkell - at 2006.03.08 00:02:00
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5995. EW - in Ships and Modules [original thread]
Ah, again I wasn't clear enough - The SHIP'S maximum targeting capacity. Disabling individual offensive modules goes against ships with smaller numbers of weapons, which varies wildly even between classes (i.e. destroyers with 8 turrets vs frigs ...
- by Maya Rkell - at 2006.03.07 23:55:00
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5996. EW - in Ships and Modules [original thread]
Xelios, Using that many EW modules on a single is impossible because of Cap. As you know. Unless you're proposing it stack between ships, which would be a NEW mechanism. The problem is that with everything else stratified, warp scramblers will be...
- by Maya Rkell - at 2006.03.07 23:33:00
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5997. WC Penalty - in Ships and Modules [original thread]
Edited by: Maya Rkell on 07/03/2006 23:28:12 LWMaverick, And if you want anything OTHER than hardcore PvPers to shoot you'll leave WCS alone and work out other ways to counter them..propose NEW modules and scenarios to be used, for example. ...
- by Maya Rkell - at 2006.03.07 23:28:00
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5998. EW - in Ships and Modules [original thread]
Edited by: Maya Rkell on 07/03/2006 23:25:27 No Nafri. That's the trick. You don't need to jam all a ships links, just some and their targeting goes all over the place. You can tweak the numbers, but the idea is that it takes multiple modules...
- by Maya Rkell - at 2006.03.07 23:25:00
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5999. EW - in Ships and Modules [original thread]
Yes, and it utterly removes the role of smaller ships in "actual" combat. Pass. Digital Communist> The Jin-Mei are probably more profficient in training for Tofu and Noodles than Spaceship Command
- by Maya Rkell - at 2006.03.07 22:48:00
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6000. Harpy UBER AF or Not - in Ships and Modules [original thread]
Originally by: Lord Spidey Edited by: Lord Spidey on 07/03/2006 21:52:13 Blaster + Rocket Harpy owns all ints who think they are safe orbiting close(in fact it owns everyone). I suggest 4 light neuts II's a rocket II web/scram/small sh...
- by Maya Rkell - at 2006.03.07 22:01:00
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